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000217_amos-request@svcs1.digex.net_Fri Oct 24 17:43:03 1997.msg
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1997-11-02
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From: "Alastair Murray" <malcolm.murray@virgin.net>
Organization: Muzzasoft/Microplanet Games
Date: 24 Oct 97 16:37:57 +0000
Subject: Re: Util Grabber
Message-Id: <3450CEE5.MD-0.196.malcolm.murray@virgin.net>
In-Reply-To: <yam7234.496.2289216@post.demon.co.uk>
To: AndyGibson<andy@agasinc.demon.co.uk>, amos-list@access.digex.net
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Status: O
X-Status:
> > This will be a TREMENDOUS aid in AMOS-development. It is SO
> > much easier and FASTER than manually grabbing each image,
> > one-by-one!! In fact, I really can't believe I waited this long to
> > create such a utility!!!!
>
> I already have a bob grabber. It works very easily indeed. Just draw a
> box around your frames and it will automatically grab them by using
> the Point command. It has NEVER let me down so far.
Done something similar myself (except very rough) but I think Garfield
was meaning one where you just load a picture and the program grabs
everything on it without having to draw a frame, which would be
useful.
> I'm currently updating it to use a GUI instead of the nasty one I made
> last year :)
> Is anyone else interested in this....?
I'd like to try it out please.
-Murray
--
\\|// Alastair Murray
(o o) malcolm.murray@virgin.net
|~~~~~~oOOo~(_)~oOOo~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| AMINET |Web-Page (Amiga/Games/AMOS/trek/Music/ |
| game/role/CHAOS | +more) |
|game/jump/Banana Islands|http://freespace.virgin.net/malcolm.murray|
| game/shoot/Hanger18 |Current Projects: >Chaos 2 |
| dev/amos/keystate | >Kill Em All >Hanger 18 II |
| dev/amos/picpack | >Skool Daze >The Crow |
| game/shoot/traitor | >Banana Islands |
| game/shoot/extinct | >The Turtleminator |
| game/jump/blobby | >Backbone - The Game Creator |
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